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Post by Dom on Nov 7, 2013 12:42:16 GMT -5
((If the entrance allows it, i'll go front line with Adoven and and Ugrad. If not, i'll replace my shield with a torch and follow right behind them.)) (( Entrance isn't large enough for three. Except if it was three fighters with spears or halberds (see house rules). ))
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torgo
Henchman
Posts: 145
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Post by torgo on Nov 7, 2013 13:07:47 GMT -5
((Its fine by me.))
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Post by Damnagoras on Nov 7, 2013 13:28:09 GMT -5
((Please give me the marching order in the following format when marching in two columns: Ugrad - Adoven Jamdak - Grok'tul Beltyne - Rattlehead Krim Or is this one good enough?)) ((you read my mind ))
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Post by serdalkien on Nov 7, 2013 15:05:52 GMT -5
((good marching order))
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torgo
Henchman
Posts: 145
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Post by torgo on Nov 7, 2013 17:07:56 GMT -5
While walking Grok'tul suddenly realises that, overwhelmed by the thrill of having found new companions, he forgot to ask what the group was hoping to find here exactly. He whispers to the group:
Wha' exactly 's suppo'ed to be in hear? This jus' looks like a local tribe's territ'ry. Y' bett'r not be trick'in me into pillagin' innocents!
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Post by Dom on Nov 7, 2013 22:14:05 GMT -5
You enter the first cavern on your left with Grok'tul and Beltyne both lighting up torches. Twenty feet in, the natural cave changes to worked stone tunnels. Obviously this place is or has been inhabited at some point. After another 10' you reach a three-way fork. The path in front of you seems to end in a dead-end and to your right and left, the corridors seem to continue into darkness. You don't have much time to ponder on your next move that you hear a shrill cry from the corridor on your left...
BREE-YARK!
... preceding a rush of footsteps from the corridors on both sides of the party.
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torgo
Henchman
Posts: 145
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Post by torgo on Nov 7, 2013 23:48:30 GMT -5
Stay stalwart frien's! Stay back an' let 'em come to us!
He lifts both of his arms into the air and calls out:
Amra! King o' kings! Gran' me your blessin' for to'ay I fight on your beha'f, and through your migh', sticks an' ston's become naught!
((I cast protection from evil on myself. -1 ac, +1 save and summoned creatures may not touch or harm me for 12 turns.))
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Post by pascal on Nov 8, 2013 8:20:53 GMT -5
Jamdak
Jamdak is ready for combat, his shield in his left hand and his sling in the other.
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Post by georges on Nov 8, 2013 9:26:13 GMT -5
Ugrad
Companions, let's move backwards a few meters. There will be one front instead of two.
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Post by Lexx on Nov 8, 2013 10:36:14 GMT -5
Adoven
Adoven backs-up to keep the line with Ugrad.
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