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Post by Dom on Sept 13, 2010 20:03:52 GMT -5
With Hilgrim at their head, Teekan, Seredoc, Popakee and finally Elddyn go down the stairs, with the shamanic wizard brandishing his lantern hooked high on his staff.
They descend the stairs and turn a corner to discover a wide open room with multiple sacks lying heavily on the back wall. It is devoid of any feature except three doors, one to the left, one in the middle of the opposite wall and one to the right.
Kurcgon stayed upstair with Nantwin and holds a barrel full of a hundred kilos of grain, ready to push it down.
What do you do?
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Post by Lexx on Sept 13, 2010 20:50:30 GMT -5
Just a minute guys, I'll check for Thorkell's footsteps.Teekan looks around to see if there any footsteps in the dust, even if they are not Thorkell's You guys can scan to see if anything looks out of place.If there are footsteps, I indicate the direction and tell the rest of the party. If they look to be from one human, I tell the party to proceed as I take my place back in the ranks. (( Unless someone sees something out of place. ))
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Post by Xerses on Sept 14, 2010 6:00:39 GMT -5
Seredoc looks at the walls, floor, ceiling, sacks of grain and then whispers to Hilgrim...
Hey, Whelp... I mean Hilgrim. What does each door lead to?
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Pat
Henchman
Posts: 190
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Post by Pat on Sept 14, 2010 19:04:55 GMT -5
Speaking softly to other: I'm not sure, I never came down here... Hilgrim then looks around to find clues around the doors (on them or in front of them) to determine which one to go towards.
We should've ask Nantwin on what to expect behind those doors...
Looking back up to the others: Elddyn, go back up and ask Nantwin for what to expect behind those doors...
He then continues to scan the room for any sign of danger holding his dagger tightly in is hand...
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torgo
Henchman
Posts: 145
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Post by torgo on Sept 14, 2010 19:08:30 GMT -5
((Didn't you have a sword pat ? ))
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Pat
Henchman
Posts: 190
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Post by Pat on Sept 14, 2010 20:20:45 GMT -5
((I have a long sword... I didn't thought it would be practical in a small room...))
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Post by Dom on Sept 14, 2010 20:38:20 GMT -5
Teekan sees faint traces going all over the place. They all seem to be from a human. Seredoc, looks all over the place but doesn't notice anything of interest. Elddyn goes to speak with Nantwin and come back with the following information: All the rooms are storage room. The one to the left in full of empty sacks ready to be filled up. To the right is an empty one. Up front is the main storage room where most of the grain and flour sacks are stored. And beyond it, after another door, is the last room where Nantwin and Thorkell store the grain that went bad and shippings past due.
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Post by Flagdan on Sept 14, 2010 22:09:25 GMT -5
Qu'est-ce qu'un visage pale irait faire dans une piece vide... ton ami doit etre dans la piece du centre. Preparez-vous je vais ouvrir la porte au compte de 3 ( 3-2-1-GO). 3....2....
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Post by Dom on Sept 15, 2010 19:54:23 GMT -5
Popakee opens the door and illuminates the room with his lantern atop his staff. The room is fairly big, 100'x50' rectangle shape with another door at the back. Again, there are sacks all over the place but this time the room seems to be in much more of a mess. Scratching at sacks and eating the grains on the floor are six rats as big as large dogs. They seem to notice you at the same time you notice them. Almost as of one mind, they screech and run toward you.
Mechanics Party surprised 3 (No) Monsters surprised 4 (No)
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Post by Xerses on Sept 15, 2010 20:07:39 GMT -5
Seeing the rats charge, Seredoc backs up to take partial cover behind a stack of grain sacks and shoots a bolt at the closest rat.
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